Author: Matt Fister

  • Evoplasm Devlog #13

    Big update today! The updated demo for Evoplasm 0.15.0.a, River Mode, is out! Try the new version of the demo on Itch! We also updated our trailer, and Steam assets. Here’s the new trailer. Lots of cool new stuff in this version! River Mode is here! The campaign map has been completely redone, and now…

  • Evoplasm Devlog #12

    It’s a rare Tuesday update as we get ready for Boston Indies demo night! Today we present you these fine updates, in Evoplasm v 0.14.0.a Duck & Dodge. As always, you can try the latest version on Itch here! If you have some lagginess in the web version, try the windows one, it’s way smoother.…

  • Evoplasm Devlog #11

    Our first post-demo-launch version is live! I’m calling it “Rare and Wild”. Check out this Let’s Play action. Try the demo now on Itch.io here! We’ve got tons of new features, balance updates, and bug fixes for you this week! Did you read all that! But you haven’t wishlisted Evoplasm on Steam. Well you should…

  • Evoplasm Devlog #10

    The demo is live on Itch.io Check it out today! New updates are live too: Much more to come soon!

  • Evoplasm Devlog #9

    This is our first update post-Steam page and trailer launch! So smaller update this week as we gear up to launch the demo. Here we go!

  • Evoplasm Devlog #8

    Hot off the hard drive, the new build “Banker’s Bones” is out now. This is another smaller build as work is going on behind the scenes to get the web version/demo ready. That being said, there still are some new features to try out. We are still working on some issues to get the Steam…

  • Evoplasm Devlog #7

    The new Evoplasm build “Psychodelia Miscellania” is out now. Not so big this time. The big progress this week was continuing work to get the Steam Store page up and running. Still, here’s what’s new: The current plan is to get the Steam page up, then launch an open Beta on Itch. But you can…

  • Evoplasm Devlog #6

    The new Evoplasm build “Bushido Buddies” is out now. It’s a big one! As always you can try it out right now. Hop on the Discord and say “Hi there.” All the cool kids are already here!

  • Evoplasm Devlog #5

    The new Evoplasm version “Reflex Synergy” is out now for both Prelude and Release versions! Check out the Discord to get access today! Here are the full release notes:

  • Evoplasm Devlog #4

    This week we are mainly getting ready for act two and three of the campaign. This means we need to start being able to generate level two and three cells, tiles, and mutations, which required redoing some of the generators and tile setup. Carnivores have also arrived! Meet Hungry Steven and his two older brothers…