
This is our first update post-Steam page and trailer launch! So smaller update this week as we gear up to launch the demo. Here we go!
- Info modal pops up in first battle showing instructions
- Campaign map tiles show potential rewards as icons in addition to tooltip text
- Battle backgrounds look different now, indicating you and your opponent are in separate spaces
- Eyeballs react when a creature loses a tile
- Bug fix: Cell smith will add a cell wall on outer tiles
- Bug fix: Bosses no longer claim to give rewards (you get them next act)