Evoplasm Devlog

This is the devlog for Evoplasm – the roguelike creature builder. If you want to try the game join our Discord. You can also follow us on Twitter.

Evoplasm Devlog #7

The new Evoplasm build “Psychodelia Miscellania” is out now. Not so big this time. The big progress this week was continuing work to get the Steam Store page up and running. Still, here’s what’s new:

  • More background sky variation. Now battle skies come in a variety of colors, and the future web version won’t look so wild compared to the Windows version. Planning to open source this shader at some point soon.
  • A UI setting has been added to reduce some extra help elements.
  • Enemies have a little delay before they shatter ice with Cytokinesis
  • Bushido got promoted to an elite enemy, but the Bushido Trainee took his place as a normal enemy.
  • The campaign map had a couple of icon updates.
  • Bunch of bugs fixed!

The current plan is to get the Steam page up, then launch an open Beta on Itch. But you can play today! Just join the Discord and say “I’m here”.