Hi, I'm Matt Fister, an indie game developer in Boston, MA, trying to make the perfect video game.
I've been making games for a long time since playing with Klik & Play as a, but recently started releasing smaller games about once a quarter with Tiny Mass Games.
Contact
Tools
All of my recent games are made in Godot. I spent a lot of time making games and game engines in Python before and Godot just works for me and is so much easier. Art is made in Asesprite and Krita. I sometimes flail around in Blender because I must. A lot of the games have sountracks by Matt Prindiville.
What I Love In Games
- Letting players be creative: I like games where players get to express themselves creatively, through gameplay.
- Strategic choices: When games force you to make tough decisions, that's the best.
- Strong aesthetics: Games with a bold or unusual expressive style are my favorites.
- Wizards: Wizards are really funny to me for some reason. Having strange powers that were difficult to master with the hubris that comes with them just makes me laugh.
- Dungeon Synth: I learned about the genre Dungeon Synth recently, and I'm not cool enough to really be involved in the scene, but I find the sound and moods to be inspiring.
Around The Web
Sometimes my games show up in streams or websites. Here are some links: